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Chaos Chronicles: SWATBOT Regular

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The term 'regular' refers to a military force consisting of 'regular troops' that can be mustered at a moment's notice. This term was created by the UEG to differentiate between bog standard troops and officer classifications, that differentiate themselves by an inverted set of chevrons. While this would actually mark an 'officer' as an NCO, there has been no detailed chain of command similar to the UNSC, only a leader and followers. 

RK-1 SWATAU units are extremely dangerous in groups of three or more where a leader will communicate with other units non-verbally and by sharing sensor data to apparently create a location in three dimensions. Targets are represented in sensor views where they can be easily dispatched. These tactics wee first observed in 3225 during the sack of Mobotropolis where security forces and irregular militia were easily overcome by units taken over by Warmaster Julian Kintobor. 

In 3229, distinctions between officers and regulars were first noted, though they were not named as such until 3234. 

What is more is that when mixed with RK-2 "Pawn" units, the latter's combat effectiveness increases. While Pawns are not capable of sharing sensor data, they are capable of receiving it from commanding RK-1s. This has led to a casualty increase of nearly 30% per engagement with UEG military forces. 

In over 10 engagements with RK-1s, UNSC personnel have noted that RK-1s have been capable of picking up Human weapons from killed Marines or Army units. Within moments, the SWATBOT units were capable of operating them with extreme precision, able to counter any mechanical quirks or shortcomings of any weapon. Furthermore, some SWATAU units have been seen with arm-mounted particle projectors, micro missile launchers, and miniguns. It is believed that RK-1 minigun units have been co-opted by the Dark Legion in 3241. 

Current Rules of Engagement for RK-1s is to shoot on sight. If the number of units in a formation falls below three, combat effectiveness drops exponentially. While each individual units is robust and hardy, armor-piercing ammunition can punch through their reactive outer armor and destroy the central core. UNSC personnel have been instructed to avoid damage to the head as this will not destroy the unit, instead only disable the visual perception of the RK-1, only one of two means of sensory perception. Teams utilizing ball or shredder ammunition are advised to either concentrate fire on a unit, or to avoid engagement entirely. 
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Zeusthefox's avatar
If only Swatbots were actually this Competent.